We have 4 separate 3DS models that have VRay materials and lighting setup. We need each one baked (as-is) and exported into FBX for use in Unity 5.
Expectations?
4x FBX files (one per model) of eye-candy quality (2048x2048 textures) that we can import into Unity 5 without an issue. The resulting FBX must look like the original model. Importing into Unity 5 must be flawless (it should just work without needing to reconfigure textures).
How to bid?
4 milestones and show us you've baked vray before (examples)! Once you prove yourself on the first milestone/bake, we will proceed with the others.
Timelines?
1 week/model seems fair but faster is always better ;)
Which models?
We bought them and will provide them as-is :
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Hi we group of architects and 3d modelers.. We have experience in creating models for games, interior, exterior, characters and animation. we use 3ds max + V-Ray, AutoCad, Zbrush, Mudbox, Unity3d ,Photoshop, UVLayout, Quixel Sute. And more
Hello,
We are Shroom Studios specializing in Animation, Vfx and Advertising. We have a pool of some really wonderful and talented artists for 3d Production.
This project will take 5 days maximum We have some really talented artists who have a deep under standing of form and anatomy.
We, at Shroom Studios, have a really strong 3d Production Team which understands the importance of delivering results within deadline.
Looking Forward to work with you.
Regards,
Shroom Studios
Hi
This is Richa Reyya and I run a small India-based 2D designing, drafting and 3D visualization company and we specialize in producing high quality 3D architectural renders and illustrations. We are also available to work on product visualization projects, as well as graphic design jobs that requires some kind of 2D designing, 3D modelling or rendering.
We offer professional services that can help you successfully communicate your design vision through the use of compelling rendered visualization imagery. Since we also work on a freelance basis we can provide cost effective solutions for individuals, small businesses and anyone who needs to enhance the presentation of their design projects.
see portfolio --------------------------------------------------------------------------------------------------------------------------------------------
Hi, I'm Lubos
I'm experienced in PBS shaders in Unity 5. I use substance designer and I quarantee high quality of texture and material.
Please look at my portfolio on office chair and folders to get opinion of my work.
I have also knowledge about GI and reflection probes. I can deliver you ready to use scene and prefabs.
Feel free to contact me for more info.
Regards and have a nice weekend, Lubos
Hello!
I am a professional 3d modeler and visualizator!
Can You provide more information about the object that You need to be modeled?
You need the WHOLE interior to be converted in one mesh or not?
Texture baking must be only of the light or of the obkectss that are in scene too?
What to do with the polygon count?