Develop a physics-based game for mobile devices using Corona SDK in the programming language Lua. The app must be complete and not a prototype.
App Structure
The minimum app structure must include a title screen, a set-up screen and a game screen. The storyboard library in Corona must be used to transition back and forth between at least these scenes.
Set-up Screen
On this screen the user should be able to control a selection of variables and settings that will be used in the ‘game’.
Game Screen
The physics game scene must include the use of touch, collisions and audio. You must also include some kind of user interface (UI) with text that updates. This may include a score, time or some kind of counter.
Compatibility &Testing
Must support at least 3 significantly different screen resolutions. For example:
• iPhone / 480x320
• Nexus One / 800x480
• Galaxy SIII / 1280x720
Assets
You may use a third party art and audio.
hello
i have gone through your requirement and am itnerested in knowing more on the same
as per our understanding, this is only a prototype so we are allowed to use any 3rd party graphics/ sounds required for the game
the description of the game ggiven is too basic and is always possible in normal games
please share more detailed view on the game so i can submit final time/cost
thanks
hi, i have great expertise in iPhone,android and all the other mobile platform also. and also i manage a big team of mobile developers. pls see the pmb. thanks