Please begin your reply with : "grid is simple" (all other responses get discarded, to filter the spam/auto reply's)
C++ WINAPI (using VS express)
During WM_PAINT command :
- Draw small grid and fill it according the matrices information
- Give me working win application
- size
o grid pixel size roughly 250x250
- Call functions to use :
o Int get_max_gridx();
o Int get_max_gridy();
o Void get_grid_mats(int* colormat, int* markmat); // define better if you want
- Internal Data :
o int x0,y0 : start pixel to draw left_top corner
o int xmax, int ymax; : Grid size (x,y) (expl. If x=10, we have 10 cells on the X-axis)
o int colorindex, markindex;
o Map<int (=colorindex),color_to_paint> : somehow a map from indexes to real colors, 1->10 colors is enough (colorindex = 0 is the standard = white background color)
o Map<int (=markindex), ? mark> : somehow a map from indexes to marks, 1->5 marks is enough (marks are like "X,O,*, .." that are draw into the cells, can also be star, triagle, ... keep it easy) )
• Double scale (in case I want to make it bigger or smaller)
- Interface data from base source (can be referenced) :
o int color_mat[xmax][ymax] : defines the colorindex for the cells, if zero, use Standard_Color=0 (white)
o int mark_mat[xmax][ymax] : defines which mark to put in grid-cell (X,O,*,A) (with char is direct, with int it has to follow the optional map)
Info :
=> it is to visualize some simple "worlds" for some AI trials
grid is simple - Hi I am software engineer with 4+ years of C++ experience. I have read and understood this project. If you are willing to work with me then inbox me.
Relevant Skills and Experience
C, C++, OpenGL, Embedded C, C#.NET
Proposed Milestones
€23 EUR - I will deliver fully developed application.
Additional Services Offered
€1 EUR - I will provide support after the completion of this project.
Are you willing to work with me?