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Three in a Line

$30-250 USD

Closed
Posted over 3 years ago

$30-250 USD

Paid on delivery
The topic for the team project this semester is the "Three in a Line" game. For a feel of the game visit [login to view URL] Note: MARS does not have a graphics capability so character-based display is sufficient. As discussed, you can work with another student, so if you choose that option you should find a partner and start working on the project as soon as possible. Submission Requirements: At the end of the semester, EACH student must submit a ZIP file containing 1. A project report (in Word format) covering a) a description of the program, b) the challenges that you (and your partner, if you work with another student) had and how did you overcome them, c) what you have learned by doing the project, d) a discussion of algorithms and techniques used in the program, e) If you work with another student, work done by each of you, f) any suggestions you may have (optional). 2. A short video clip demonstrating the program in action. (If the video is too big you can post it on a website, e.g. youTube, and submit the link). The video should have audio narration explaining the moves of players. 3. All MIPS assembly language modules that are needed to run your program. 4. A user manual on how to run and how to use the program. Minimum requirements while implementing the game: The game is for two players: the user v.s. the computer. The user input (keystrokes) is minimum during each turn that the user takes. Implementation of a winning strategy by the computer is NOTrequired. All moves by the user and the computer MUST be valid according to the rules of the game. An error message is displayed to explain the rule that was violated if a move by the user was not valid. Obvious requirement: your program MUST work as designed. Extra credits will be given for: A winning strategy for the computer is implemented and documented. Extra features of the programs (e.g. sounds or music to indicate valid/invalid moves and winning, etc...) implemented and documented.
Project ID: 28281697

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Active 3 yrs ago

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4 freelancers are bidding on average $170 USD for this job
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hello sir i have good experience in mars assembly language when i complete your game you can check and then you can accept my bid feel free to message me :)
$150 USD in 1 day
5.0 (134 reviews)
6.1
6.1
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MATLAB I have extensive experience in the domains of Neural Network, Python, Matlab, Natural Language Processing, Asterisks PBX, Linux, Image Recognition & Artificial Intelligence, Recommender Systems, Machine learning, Data Minning, React-Express,node.js, Angular.js, laravel-vue, Mysql, Mongodb, Codeigniter, WebGL, unity 3D, NS3 simulation, Omnet++, Sumo simulation, Deep Learning, Computer Vision, AI text analysis model, and Reinforcement Learning. I am an experienced WordPress Expert, Website Developer having more than 4 years of working experience in Unity 3D, iPhone, JavaScript, C# Programming and Mobile App Development., While working in the domains mentioned above, I have worked used frameworks like TensorFlow, Scikit-learn, PyTorch, STP and UDP, Caffe2, OpenCV, Keras, matplotlib, seaborn, fastai, Pycharm, NILM algorithms etc) I am also very familiar with classification and clustering algorithms such as SVM, FHMM, Combinatorial Optimization, HART 85 Algorithm, Maximum Likelihood Estimation, KNN, LDA, Fuzzy classification I’m honest, creative and a unique person to carry out your tasks given to me. i'll make sure that the project is done in a perfect way and do our best until you were satisfied. I would love to discuss this project with you and meet your exact requirements. I am confident I can provide you with top-notch materials that will fit your needs. I'm proud of my work on being professional, of the highest quality and always delivered on time.
$30 USD in 2 days
5.0 (2 reviews)
2.2
2.2
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I have ample experience in MIPS assembly (using qtspim for a few years and now mars more recently) I am very professional and will work with you to make sure this project fits your needs. Questions-- 1) does the human player always go first 2) should the dimensions match those on the mathisfun website? 3) is it sufficient to distinguish the pieces by using different characters (e.g. X and O or something) 4) will it be sufficient if after each move the new version of the board is printed out to the console? meaning if you scroll backwards you would continue to see earlier versions of the board. Thanks
$250 USD in 5 days
5.0 (1 review)
2.0
2.0

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Keller, United States
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Member since Sep 20, 2020

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