I have some 3D models that I have designed in Cinema4D and I am having trouble configuring the texture bake settings to ensure that they look the same as they do in the scene render - largely because I'm a Cinema 4D rookie.
I therefore thought I'd hire someone to setup the bake for one of the models so I can reproduce it for the rest of them myself. The one caveat is that I have potentially hundreds of models to export so I'd rather the bake process be as simple as possible - preferably using "Bake Object" so I then don't have to go and manually assign every single texture.
For reference heres what the object looks like in the scene view (and should look like when baked):
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Heres the scene file for the example model I'd like baked:
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Thanks!
Hi, I am a 2d-3d graphic designer for more than 9 years experience, and I'm using Cinema 4d since the R8.
i'm using a local render farm of two powerful i7 cpu.
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if you have question don't hesitate to contact me.
Mehdi.G