Floating Point operations on different hardware.
$250-750 USD
Paid on delivery
!! READ CAREFULLY BEFORE APPLYING !!
There is the same, simple scene rendered in Blender 3D v.2.80 on two different laptops (see attached files: [login to view URL] and [login to view URL])
When you compare these two files - you will see that not every pixel has the same value.
For example, for byte position:
85978: 23 versus 22
86619: 3 versus 4
87261: 252 versus 251
87902: 243 versus 244
90461: 3 versus 2
I need situation, where every pixel has the same value on every hardware.
It probably requires some modifications of Blender source code for FP operations.
Simple scene example - is attached in [login to view URL] python script (remove a cube first from initial Blender scene)
First milestone, as a proof-of-concept ($100) will be:
a compiled Blender version for linux 64-bit, which will produce the same pixels on every platform.
Second milestone:
a static C library, which will render simple scene - and will produce the same pixels on every platform.
Modifications should be proposed via github pull requests on fork of Blender repository.
No offsite communication and/or payments.
Project ID: #22292973
About the project
11 freelancers are bidding on average $487 for this job
Dear Hiring Manager, After reviewing your job description, it’s clear that you’re looking for a candidate that is extremely familiar with the responsibilities associated with the role, and can perform them confidentl More
Hi! I have read all the provided instructions, and I am the right person to work on this task, and I wanted to reach out and see whether the opportunity is still available. As you can see from the previous clients I More
Hi. I checked your requirement carefully. I'm interested in your job. You can check my working history. I'm a software developer with over 5 years of experience. I'm familiar with Python, C++, C#, Java for software dev More
Have good knowledge of C and Linux . I mostly work on embedded platforms, so need little bit digging about 3D rendering.
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(C++ Rendering Engine Expert) I have my own rendering engine developed on Visual Studio 2013( for Windows 10) I want to render your model on my engine. Best Regards. Zhang