3D modeling and texturing for landscape in video game

  • Status: Closed
  • Prize: $300
  • Entries Received: 14
  • Winner: jaybattini

Contest Brief

Affordance Studio is looking for 3D artist to produce assets to bring the vertical slice of one of its current projects to a new level of quality.

The experience is a first-person exploration game where the player spends the entirety of his playtime in a forest in a large game level, therefore a strong optimization of the assets is necessary. The experience has simple game mechanics and relies strongly on its atmosphere and mood to immerse the player; consequently the produced assets will need to be as faithful to the art direction as possible and will need to be coherent with the overall creative vision of the project.

You will have to deliver the assets with both the source file (3DS, Maya, etc) and FBX format.
Several assets will require at least two LODs (see assets details).
The vertical axis should be the Y axis (as per Unity3D engine) if possible.
The scale we base ourselves off is 1 unit = 1 meters.

Textures:
All textures should be in 2048x2048 when appropriate.
All textures should include normal maps when appropriate.
All textures should include ambient occlusion maps.
The Unity3D version used for the experience is 2018.1. We will most likely move to 2018.3 for the full production later in 2019.

The ensure efficient work and a final product that meets our needs we expect punctual communication and updates. You will also be provided with concept arts, screenshots, a few released games that serve as as influences as well as a document describing the details specific to every asset (what it will be used for, what’s important about it, etc).

WHAT WE ARE LOOKING FOR

The game is set in late 17th century colonial Canada. One of the core concepts of the experience is that the player will alternate between two protagonists; a young man of the Innu culture and a young women that travelled from France to the new world. The goal is to use the contrast between their perspectives to explore common video game concepts like space, gameplay and dialogue. We want to go as far as having single objects split between two different 3D models to really highlight the difference in perspective.

To ensure that the 3D artists vision and approach aligns with our needs, we would like for applicants to use the references provided to fully model a tree in two variants; one for each perspective.

The indigenous protagonist variant should convey nature, familiarity, beauty and a feeling of open space. The french colonist variant should convey unknown, mystery and a feeling of disorientation.

The two variants should be very similar. The applicants should focus on small meaningful details to differentiate the two. Here are some examples (feel free to come up with your own):
Straight trunk / Slightly curved trunk
Shorter trunk / Longer Trunk
Different trunk textures
Smooth silhouette / Jagged silhouette
Different color palettes

What we expect to receive:
Source files (3DS, Maya, Blender, etc)
Exported FBX files
Number of polygons
Estimated number of hours worked
Any additional information the applicant considers relevant

We invite applicants to contact us if they have any questions; we value communication and will gladly help you.

---
You can find attached :
1. Concept Art from our Artistic Director
2. Screenshots from the current game
3. Art influences for the game

Recommended Skills

Employer Feedback

“Jay is a motivated, professional artist! The communication was fast and the back and forth went smoothly. Will work with again! ”

Profile image Tinumire, Canada.

Top entries from this contest

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Public Clarification Board

  • rend87
    rend87
    • 5 years ago

    #extended

    • 5 years ago
  • turned2ice
    turned2ice
    • 5 years ago

    Hello
    Doy you need a normal map baked for these trees?

    • 5 years ago
  • SliderUA
    SliderUA
    • 5 years ago

    ok, I'm already doing a model, if you like what I do, write me a private message to discuss the file types.

    • 5 years ago
  • SliderUA
    SliderUA
    • 5 years ago

    I can make stylized trees, but I use a few other tools (therefore there will not be original 3Ds or Maya files, only special files that used by unity), however, when i create 1 tree I can make in an hour a dozen variants of this type tree, it will have lods and will be influenced by wind in unity, the rest of the models will have originals for opening in 3d max, if you agree I will get to work.

    • 5 years ago
    1. Tinumire
      Contest Holder
      • 5 years ago

      Hi Vladimir, we are working on Unity so that could work. Can you be more specific on the files format that we will receive? What tools do you use?

      • 5 years ago
  • EdenElements
    EdenElements
    • 5 years ago

    Hello CH, it's really not clear to me one aspect in particular: what should the fixed budget cover during the current contest? The tree modeling sample or the entire scene you are looking for?

    • 5 years ago
    1. Tinumire
      Contest Holder
      • 5 years ago

      Hi! We are only looking for one tree modeling sample and a variant of the same tree. Each tree should represent one perspective of the same tree. Let me know if you need more informations!

      • 5 years ago
  • Tinumire
    Contest Holder
    • 5 years ago

    A new zip file has been added : Concept art of a tree and its variant, painted by our Artistic Director.

    • 5 years ago
  • albertoelorduy
    albertoelorduy
    • 5 years ago

    Hi! I am going to work on it throughout this week :) I have a couple of questions though:

    • 5 years ago
    1. Tinumire
      Contest Holder
      • 5 years ago

      We are looking for 2 variant of the same tree (so 2 models) with different features to represent the different perspective of the same environment.

      • 5 years ago
    2. Tinumire
      Contest Holder
      • 5 years ago

      Let me know if you have more questions! :)

      • 5 years ago
  • ScottContina
    ScottContina
    • 5 years ago

    Hello, can you upload the rar files as zip files?

    • 5 years ago
    1. Tinumire
      Contest Holder
      • 5 years ago

      Yes! Will do!

      • 5 years ago

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