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I’m building a first-person Role-Playing Game in Unreal Engine 5 and need an experienced developer to turn our design documents into a playable experience. The core pillars are deep character customization, a branching, story-driven quest line, and a fully networked multiplayer mode. Scope of work • Set up the UE5 project architecture, including replication-ready character controllers, combat, inventory, and dialogue systems. • Implement a modular character creator that supports real-time mesh and material changes. • Script the opening quest arc (3–4 interconnected missions) with cinematic sequences, choice-based dialogue, and save/load functionality. • Integrate Epic Online Services (or a comparable solution) to host small-party co-op sessions with lobby, matchmaking, and basic anti-cheat. • Optimise for PC first; console scalability hooks are already in our roadmap. • Maintain clean Blueprints/C++ code, commenting key logic for handover. Acceptance criteria 1. A playable vertical slice running in UE5 that demonstrates customization, one complete quest chain, and 2-4 player co-op. 2. All source assets, Blueprints/C++ classes, and build instructions delivered via Git or Perforce. 3. Zero critical crashes and FPS ≥60 on a mid-tier gaming PC during internal playtest. If you have shipped or prototyped similar first-person RPG systems, especially with multiplayer replication, your expertise will fit perfectly. Let’s discuss milestones and timelines so we can start crafting a memorable adventure together.
Project ID: 40298568
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Active 29 days ago
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Hello, I will transform your design docs into a playable UE5 first‑person RPG experience with deep character customization, a branching quest line, and a networked, multiplayer mode. My approach keeps the project modular and replication-ready, so character controllers, combat, inventory, and dialogue systems can evolve without breaking the core gameplay. I’ll build a modular character creator that supports real-time mesh and material changes, script the opening quest arc (3-4 interconnected missions) with cinematic sequences, and implement save/load functionality. I’ll integrate Epic Online Services (or a comparable solution) for small‑party co‑op with lobby, matchmaking, and basic anti‑cheat. I’ll optimize for PC first, with clear hooks for console scalability on the roadmap, and I’ll keep clean Blueprints and C++ code with thorough comments to ease handover. What are the exact asset pipeline expectations (e.g., source control workflow, asset naming conventions) and how many build machines or testing rigs will be used during internal playtests to reach the 60 FPS target? What is the preferred Epic Online Services region and how many concurrent players do you expect in the vertical slice? Do you want the initial quest arc to be fully voiced or subtitle-only for the prototype? Are there any mandatory third‑party middleware constraints beyond Epic Online Services? Best regards,
$750 USD in 13 days
8.9
8.9

Hello, As an esteemed member of Live Experts, I can assure you that we have the expertise and skills necessary to bring your Unreal Engine First-Person RPG to life. Our team of professionals has a broad range of experience in game development, including C# Programming, C++ Programming, and Game Design. Not only do we have hands-on experience with Unreal and Unity 3D engines, but we've also shipped similar first-person RPG systems. Moreover, our deep understanding of networked multiplayer systems would be invaluable in implementing Epic Online Services for your co-op sessions. We've utilized comparable solutions before and understand the critical importance of lobby, matchmaking, and even basic anti-cheat measures to ensure a fluid user experience. In addition to our coding acumen, our team is bent on offering clean and organized Blueprints/C++ code commenting which is, coincidentally, one of your requirements. We aim to keep everything documented meticulously throughout the process for smooth handover when the time comes. Your project scope aligns perfectly with our skill set, let's join forces and build an unforgettable gaming experience. Thanks!
$750 USD in 3 days
7.5
7.5

Hi there Thanks for posting this exciting project. I checked your project carefully, I think I can complete your project within your needed timeline. I am super professional in C Programming, Game Design, C# Programming, C++ Programming, Unity 3D, Git, Unreal Engine, Game Testing Please ping , I am always online here Thanks Efanntyo -.
$250 USD in 10 days
6.8
6.8

✅ Unreal engine | 2D & 3D Games | Cross-Platform | 10+ Years Experience ✅ Hello I’m a dedicated Unreal game developer bringing lots of experience in designing, developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. I specialize in creating engaging, optimized , and visually compelling games with clean architecture, reusable components, and polished gameplay mechanics. Here are some of my recent project : 1- I am developing a Conan Exiles-style building system in Unreal Engine, where players can place modular structures during gameplay. A key feature is that all spawned and placed actors during Play mode persist in the Editor after exiting, allowing seamless transition between in-game building and level design. 2- Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 6+ years of experience in Unreal game development Full-time availability as well as daily updates and open to long-term engagements I can start immediately and would love to discuss your project in more detail. Let me know a convenient time to connect. Thanks, Ranjana
$500 USD in 7 days
7.1
7.1

Hello, I understand you’re seeking an experienced Unreal Engine 5 developer to create a first-person RPG vertical slice with deep character customization, branching quests, and networked multiplayer. I have extensive experience implementing replicated character controllers, modular inventory and dialogue systems, and cinematic-driven quest arcs in UE5. My approach ensures clean, maintainable Blueprints and C++ code, optimized for PC, with scalability hooks for consoles. I will set up project architecture, implement the character creator with real-time mesh/material changes, script 3–4 interconnected missions with choice-based dialogue, and integrate Epic Online Services for 2–4 player co-op, including lobby, matchmaking, and basic anti-cheat. All systems will be documented, tested, and optimized for smooth performance. Deliverables include a playable vertical slice, fully commented source assets, Blueprints/C++ classes, build instructions via Git or Perforce, and verified performance ≥60 FPS on a mid-tier PC. Thanks, Asif
$750 USD in 11 days
6.1
6.1

Your project’s ambition to combine deep customization, branching narratives, and multiplayer in UE5 hinges on a solid, replication-ready architecture that mitigates common pitfalls like desync and poorly modular systems. Challenges typically arise from juggling network replication with complex character states and choice-driven quests. I’d begin by establishing a clean, scalable project structure, prioritizing reliable replication for controllers, combat, and inventory. Implementing modular character customization would focus on real-time updates without network lag. Quest scripting would emphasize maintainable, choice-driven flow with save/load robustness, while integrating Epic Online Services to ensure seamless matchmaking and stable co-op sessions. Code clarity and consistent documentation would support smooth handoffs. Starting with a detailed review of your design documents and current UE5 setup will help validate assumptions and outline pragmatic milestones to reduce risk before full development. Let's connect, De$mond
$4,500 USD in 30 days
5.6
5.6

Hi, I’m excited about your project on creating a first-person RPG in Unreal Engine 5! With extensive experience in developing similar systems, I'm confident I can bring your vision to life. My background includes designing deep customization systems, implementing networked multiplayer solutions, and crafting immersive story-driven quests. I’ll work with your design documentation to establish a robust UE5 architecture from the ground up, ensuring that the character controllers, dialogue, and combat systems are replication-ready for engaging multiplayer experiences. My goal will be to have a playable vertical slice showcasing all key functionalities, wrapped up with clean, well-commented code for ease of future development. Let’s connect to discuss milestones and timelines so we can kick off this exciting adventure! What specific features are you envisioning for the character customization system to enhance player engagement?
$610 USD in 18 days
5.3
5.3

Hello I am an expert with 15+ years of experience in the technical world, delivering simple to complex websites, e-commerce platforms, membership systems, and portals. I always ensure clear communication, continued support after delivery, and 100% client satisfaction. I specialize in C# development, creating robust desktop applications, web applications, and enterprise-level solutions. With expertise in .NET framework, API integration, and database-driven applications, I focus on building scalable, secure, and high-performance solutions tailored to your business needs. If you are looking for a dedicated C# expert who delivers quality, innovation, and on-time results, I’d be glad to work on your project.
$250 USD in 7 days
5.7
5.7

Hello sir, Did go through your job description and glad to share that I have enormous experience in working with Unreal Engine First-Person RPG I'm a seasoned programmer and Engineer with quality experience in Flutter, React, Node.JS, SpringBoot, Frontend and Backend Development, Python, Matlab, R studio, C, C++, C#, OpenCV, OpenGL, Tesseract OCR, google vision, Statistical programming/R progamming data analysis Computing for Data Analysis Time Series & Econometric, Machine learning, AI, Deep learning, Matlab and Mathematica, 3D modeling, CAD/CAM,AutoCAD, 2D, Architectural Engineering, SolidWorks, Unity 3D, PCB, Electronics, Arduino, Automation, Embedded and Firmware , IOT, Electrical/Mechanical Engineering I am a TOP Rated Freelancer, and you can check my reviews here as well: https://www.freelancer.com/u/mzdesmag. Looking forward to potentially working together on this project. Thanks and Best regards, Adekunle.
$250 USD in 2 days
4.8
4.8

Hello, I’m excited about the opportunity to contribute to your first-person RPG project in Unreal Engine 5. With my experience in game development and expertise in UE5, I can help turn your design documents into a fully playable experience. I will handle the setup of the project architecture, including character controllers, combat, inventory, and dialogue systems, all of which will be replication-ready for multiplayer. I’ll implement a modular character creator that allows real-time mesh and material changes, script the opening quest arc with cinematic sequences and choice-based dialogue, and integrate Epic Online Services or a comparable solution for multiplayer co-op sessions. I will also focus on optimization for PC, ensuring smooth performance while maintaining clean code and documentation for easy handover. My goal is to deliver a vertical slice that demonstrates customization, a complete quest chain, and multiplayer functionality with minimal bugs. Let’s discuss timelines and milestones to ensure we craft a memorable and engaging experience. Best regards, Juan
$500 USD in 3 days
4.6
4.6

Hello, I recently completed a project that involved developing a first-person RPG using Unreal Engine 5, which addressed similar challenges in character customization and branching narratives. This experience equips me to turn your design documents into a fully playable experience, focusing on deep character customization and a compelling story-driven quest line. I can provide a robust architecture that includes replication-ready character controllers, along with a modular character creator supporting real-time changes. My approach will ensure a seamless integration of multiplayer features, including lobby and matchmaking systems, while maintaining clean Blueprints/C++ code for easy handover. With core competencies in Unreal Engine, multiplayer networking, and game optimization, I am confident I can complete this project efficiently. I am ready to begin work immediately and would like to discuss the details with you. Thank you for reviewing my proposal. Abdulhamid
$350 USD in 1 day
4.7
4.7

Hello With over a decade of experience as a seasoned game and mobile app engineer, the depth and breadth of my expertise aligns particularly well with your ambitious Unreal Engine first-person RPG project. Having shipped multiple successful mobile apps and games, I have a proven record of creating immersive, high-performance experiences, which will be invaluable in turning your design documents into an outstanding reality. Furthermore, my proficiency with Unreal Engine and C++ spans seven years and I've executed several first-person RPG projects to date. One notable achievement worth mentioning is my ability to optimize rendering pipeline—a crucial skill for enhancing frame rates—by 40% on a VR project. Your demand for a playable vertical slice running in UE5 is something I'm well-prepared to fulfil, with previous personal accomplishments including the implementation of scalable hooks for console on my roadmap. My experience working on projects with multiplayer replication will serve us excellently in achieving your target of small-party co-op sessions with lobby, matchmaking, and anti-cheat provisions using Epic Online Services. Best Regards, Timothy B.
$1,000 USD in 15 days
4.4
4.4

Hello, hope you are well. I’ve carefully reviewed your requirements, and this is essentially the same type of project I completed two months ago. I am an experienced and specialized freelancer with 6+ years of practical experience in C Programming, C# Programming, C++ Programming and I’m able to complete and deliver this project promptly. Feel free to visit my profile to check latest work and feedback from clients. Connect in chat to discuss details and next steps. Regards.
$750 USD in 7 days
4.1
4.1

I can help you. Building a 34-mission branching quest line for co-op requires a data-driven state machine rather than hard-coded logic to prevent replication desync between clients. I will architect the modular character system using skeletal mesh merging to keep draw calls low in multiplayer sessions and implement a server-authoritative save/load system to ensure world state consistency for all players. I’ll focus on decoupling the dialogue system from the UI so branching choices trigger backend state changes before visual updates, eliminating "ghost" quest progress where a client sees a mission branch that the server hasn't validated.
$500 USD in 7 days
4.1
4.1

Hello, I’m Karthik, a Game Developer with 15+ years of experience in Unreal Engine development, multiplayer systems, and gameplay architecture. Your UE5 First-Person RPG sounds exciting, and I’d be glad to help turn your design documents into a playable vertical slice. I have experience building UE5 gameplay systems using Blueprints and C++, including character controllers, inventory systems, dialogue systems, and multiplayer replication. How I can contribute: • Set up a scalable UE5 project architecture with replication-ready character systems • Develop combat, inventory, and dialogue frameworks • Implement a modular character customization system with real-time mesh/material updates • Build the opening quest arc (3–4 missions) with cinematic sequences and choice-based dialogue • Integrate Epic Online Services for 2–4 player co-op, lobby, and matchmaking • Ensure stable multiplayer replication and performance optimization Deliverables: • Playable vertical slice with customization, quest chain, and multiplayer • Clean Blueprint/C++ code with documentation • Source files and build instructions via Git/Perforce • Optimized build maintaining ~60 FPS on mid-tier PC I focus on clean architecture and maintainable gameplay systems, ensuring the project can easily scale as development continues. I’d be happy to discuss milestones and share relevant Unreal Engine project samples. Best regards, Karthik Unreal Engine Developer | 15+ Years Experience
$700 USD in 7 days
3.7
3.7

Hello, thanks for posting this project. I’m excited to help turn your Unreal Engine 5 vision into a playable, networked RPG. I’ll architect a replication-ready UE5 project with robust character controllers, a modular real-time character creator, and a dialogue/inventory system that scales for multiplayer. I bring deep experience shipping first-person RPG features with multiplayer replication, clean Blueprints/C++ architecture, and thorough handover documentation. I’ll script the opening quest arc (3-4 interconnected missions) with cinematic sequences, branching choices, and save/load, while targeting PC first and planning console scalability hooks. For multiplayer, I’ll integrate a matchmaking and lobby flow via Epic Online Services (or a comparable solution) with anti-cheat hooks and secure, repeatable replication. Source control, build instructions, and clean, commented code will be delivered via Git or Perforce. What is your target milestone date for the playable vertical slice, and which platforms do you want to prioritize for initial testing? Looking forward to delivering a compelling vertical slice and a maintainable framework for your roadmap.
$700 USD in 90 days
3.2
3.2

Hi Mate , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in Unity 3D, Unreal Engine, Git, C Programming, C# Programming, Game Testing, C++ Programming and Game Design. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. With regards
$250 USD in 1 day
3.4
3.4

Hello there, I’m an experienced Unreal Engine developer focused on delivering polished, multiplayer-first RPGs. I’ve built replication-ready character systems, modular character creation, and narrative-driven quest arcs in UE5, always with clean C++ and well-commented Blueprints to ease handovers. I’ll translate your design docs into a playable vertical slice by architecting a scalable UE5 project with a robust replication layer for character, combat, inventory, and dialogue. Expect a modular character creator with real-time mesh/material swaps, a three-to-four mission opening arc with cinematic sequences and save/load, plus a small-party co-op flow with lobby and matchmaking using EOS or a comparable system. I’ll optimize for PC first while laying console hooks for future expansion. I can deliver this end-to-end, with source assets, Blueprints/C++, and build instructions via Git or Perforce. Let’s discuss milestones, timelines, and your preferred EOS setup. Best regards, Billy Bryan
$450 USD in 3 days
2.8
2.8

Hi, I am a full-stack AI developer with 8 years of rich experience. I am skilled in Unreal Engine, C++, Game Design, and Git. For this project, I can help you build a first-person RPG in Unreal Engine 5, focusing on deep character customization, a branching quest line, and multiplayer co-op. I will set up the project architecture, implement modular character creation, script the opening quest arc, and integrate Epic Online Services for multiplayer. I'll ensure the game is optimized for PC with smooth performance, maintaining clean Blueprints/C++ code throughout. I'm an individual freelancer and can work on any time zone you want. Please contact me with the best time for you to have a quick chat. Looking forward to discussing more details. Thanks, Emile
$250 USD in 7 days
2.8
2.8

As a passionate gamer and experienced developer, I am thrilled to see this project unfold. My hands-on experience in web and mobile development is highly valuable for your Unreal Engine First-Person RPG endeavor. Over the past 9+ years, my team and I have gained profound expertise in E-commerce, CMS-based websites, and game design on platforms like Unity 3D. We believe in providing top-notch quality work to our clients while effectively managing costs.
$500 USD in 7 days
2.1
2.1

Västerås, Sweden
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