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Level + Immersion/Interaction Design over existing assets for a small VR experience for Oculus Quest using Unreal Engine.

Background information (not part of this request)

This experience is a physical training game where the a user can create a profile and select an exercise from a list of activities to perform it ( e.g jumping, squating, avoiding moving boxes, hitting moving boxes etc..). After the activity is completed, some user statistics are recorded in the user profile (time spent played, score, etc)

Demo prototype (user profile creation + activity for avoiding objects): [login to view URL]

Needs:

Using UE4 standard template VR Template

Optimized for Oculus Quest (lowpoly - 72fps - low drawcall - 50k triangles with elements - without Mobile HDR)

Reusing the Scene provided

[login to view URL]

The idea is to produce in the user certain emotions such as the feeling of being in a clean, safe and calm environment -> sound + light effects from the scene itself + adding new sound +light effects with new interactions (see below)

Lighted, with windows so we can simulate different external environments (sky, forest, sea, etc..) (not required in the first version)

Reusing Epic Mannequin Mobile

It’s a main component and will be present most of the time. The idea is to make the user feel accompanied all the time. He will be his instructor therefore it’s quite important.

Additions to the scene (focus on user inmersion and experience)

Menu interaction system (main menu): where the user can interact with the different application options such as:

Profile management (select user profile, create new, etc)

Navigate across activity categories (shown in a visual way like text + small picture)

Select activity + configure activity parameters

Training management (create a new training, continue training, etc) -> a training is just a bunch of activities together

User analytics, Application settings, etc..

Only the interaction system + UI is required, no functionality behind that.

Flexible so it can be extended in future

Animated with basic sounds / effects

It's like a command center with VR focus (using best practises = how others are doing it)

Example: a dashboard where the user clicks and a different screen where he sees the information

Open to discussion to find the best approach here

Transitions/Animations/Effects

Application Startup : Reusing the effects and animations from the scene but adapting the end of the animation to the main menu interaction.

Activity related:

Between selecting an activity and starting it. The animation and effects (light/sound/props) from the time when the user selects the activity in the menu and the activity is started (e.g. dimming lights, making new props appear, sounds, etc).

Mannequin effects:

Basic effects and animations for the manequin no pose animations or activity animations but effects or animation for making the mannequin appear or the transition where he explains an activity -> The animation of the manequin is not required but the effects around it

Futuristics props that can be reused across the different activities ( example [login to view URL]).

There are certain world elements that will be used across the prototype. As example:

Objects that the user needs to touch and some effect happens after that (i.e explosion, lighting, )

3D Paths that the user needs to follow with his body (follow this line while you are punching)

3D elements that can be placed around the Mannequin while he’s executing an animation to explain further what’s he doing and special attention points (i.e while he’s squatting a prop that shows a message with an icon saying - “Make sure you have your back in the upright position).

Sounds + light effects

Reusing from the scene + adding new ones based on new props + effects.

Skills: 3D Modelling, 3D Animation, Mobile App Development, Unreal Engine, Oculus Rift

See more: unreal engine oculus rift, ue4 vr fov, ue4 vr hmd, unreal engine vr, ue4 developer, ue4 vr optimization, unreal engine 4 free download full version, unreal engine vr template

About the Employer:
( 0 reviews ) Netherlands

Project ID: #24007270

12 freelancers are bidding on average €1550 for this job

arhamsoftltd

Hi, I can create Level + Immersion/Interaction Design over existing assets for a small VR experience for Oculus Quest using Unreal Engine. FOLLOWING IS OUR AR VR WORK AirMeasure - The Best AR Tape Measure App for iPho More

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appmechanic

Hello, Thanks for sharing the project details ! I have reviewed your job description and have got some understanding. I have very good experience with Unreal Engine, and also have access to Oculus Quest. Have a loo More

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umg536

Hi there, we are a team of titanium certified developers. we excel in 2D and 3D animations. please leave a message on my chat so we can discuss the budget and deadline of the project. Also, have a look at my profile f More

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mobileappsites

Hello, Greetings!! Thank You for allowing us to be a part of your project. We have a team of experienced Designers & Developers who would be glad to help you shape your requirements into products. Relevant links an More

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shoaybs

Hi, I have read your requirements for your project " Level + Immersion/Interaction Design over existing assets for a small VR experience for Oculus Quest using Unreal Engine. " and understood them to a great deal but More

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spdsolusion

Hi There Hope you are doing well. “ Background information (not part of this request) This experience is a physical training game where the a user can create a profile and select an exercise from a list of activ More

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farhansaad69

Hi there, I am Highly interested to do your project in your budget. I am super pro in adobe after effects and 2D/3D animation, logo design & video editing. I am bidding low because I am new to this site I can assure yo More

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myappsdevelopers

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hsh564cf84accd96

Hi, I am a Game and Apps developers with the expertise in developing different kinds of games and apps for iOS and Android. I do develop cross platform games and apps using Unity3D/Cocos2D and Xamarin respectively. Als More

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petricidev87

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worknipsapp

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nalliancetech

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