If you are a Passionate Artist that eats, sleeps and breathes all things video games and can't put down the pencil and sculpting tools, please read on!
-Envelope Artists will not be considered.
Responsible for altering existing characters, items, weapons of an existing game with significant fan base.
A successful candidate is expected to present a clear and comprehensive process of research and exploration that supports their final art, and have a strong understanding of efficient ideation techniques.
- Sculptor
- Character Concepts; from the modeling to the textures and materials
-Environmental/landscape, production level props, scene assembly, mood lighting
-Rigging, animation and/or technical art(scripting, building tools)
- 3D Modeling
- Technical Art
- Scripting
hello
We are Shroom Studios specializing in Animation, Vfx and Advertising. We have a pool of some really wonderful and talented artists for 3d Production.
This project will take 8 days maximum We have some really talented artists who have a deep under standing of form and anatomy.
We, at Shroom Studios, have a really strong 3d Production Team which understands the importance of delivering results within deadline.
Looking Forward to work with you.
Regards,
Shroom Studios
Hi. I place my bid on your project as I consider myself to be best person for this task. I have more than 10 years of experience in field of 3d Graphics, rendering, game development & animation. I serve so many top studios and individual clients. So I have dual experience of working as a team as well as a freelancer. As a reference of my work you can visit my portfolio. My first preference is to serve my clients with best services at affordable price. I do what I commit. If anything else you want to ask or discuss please feel free to message me
We are really interested to work with you and we have good experience in 2D & 3D pipeline and have done alot of projects like this. We have more then 5years experienced artist those are really fast and have good knowledge. We have worked in 6short movies and working on 2game projects and also feature film project. to know more about us you can check our freelancer profile or can also visit on our website www.animcreator.in.
Thanks
Hi,
We usually take pictures for reference and sculpt them in Zbrush for a high realistic poly model and make the model topology in Maya for rigging and animation.
We can show some work done in Zbrush using Skype or a Record Video of the process to create it if you want..
Visit our profile page and see some jobs https://www.freelancer.com/u/xplow.html
Ask us if you have any question that we will respond as soon as possible.
Thanks
Hey,
I have read the job description and I am very interested in this job. I would love to make designs and create unique and attractive logos for you. I have a lot of experience in the graphic design field and have a lot of experience logo makers around
I'm a freelancer with more than 10 years experience in the field of computer graphics.
Please see samples of my 3d work on this
link: https://www.freelancer.in/u/ms8studio.html
thanks Best Regards
MS8studio
Hi, I'd like to work on your project.
I'm an experienced 3D modeller. 2D artist, illustrator.
My skills are:
Hand Drawing 15 years of experience
Adobe Illustrator 5 years of experience
Adobe Photoshop 5 years of experience
Cinema 4D 4 years of experience
ZBrush 3 years of experience
Unity 1 year of experience
3ds-max 3 years of experience
Check my portfolio please. I can show you more as soon as you contact me.
If you are interested in, contact me please.
Regards
Dear Sir/ Ma'am,
I heard about your project. It's absolutely my forte so I'm writing this letter to you to introduce myself. I'm a graphic designer with 5 years of experience, moreover I also have 4 years of experience in video editing and visual effects
I am new to freelancer.com but I am in the business for past 6 years, working on 3D views and Graphic designing for many clients.
I think I am suitable for doing this job as I am eager to learn and to stick with freelancer for a long time, as it is my starting with this site, I will put all my efforts to get selected and improve my rating as to get maximum clients.
Please give me this valuable opportunity to earn my reputation towards you and to prove my talent.
To view my portfolio please visit my page on freelancer.
Thank you
Greetings. I'm interested in working with you on something like a authentic freelance positions , so if u need a fulltime worker that's not me.
To say, I have some experience in 3d character creation (our company is baking one of the AAA projects on Stingray engine). Still props are not the thing that scares me.
You can check some of my pieces either in profile or on artstation.
Thank you for your time.
Gintomesh Studio is made up of a team of freelancers. We take care of the in house management so you don't have to when dealing with multiple artists.
Considering these pointers in your inquiry will really help us get back to you on a quote right away, and how long the asset will take to produce:
- references, concept art, description of your asset
- art style(gritty realistic, kiddy cartoony, expressively stylized)
- What is the target polygon resolution of your asset
- texture map size resolution and division of maps/uvspace
- what game engine will it be ported in and its lighting requirements
- How many LODs(level of detail) are needed