My name is Michel Amorim. I graduated in Architecture and Urbanism from the Federal University of Paraíba, I live in Brazil in the city of João Pessoa in the state of Paraíba. I am currently a graduate student in software development at the Higher Education Institute of Paraíba, IESP. Work with illustration of architecture and generalist rendering about 15 years. I have done various jobs for architecture desks, engineering desks, advertising agencies and construction companies. Over the last few years I've been expanding the focus of my work by supporting 3D content producers. I have served for Romeu and Juliet, a Brazilian studio with great national and international projection, Firegrader, a studio based in Norway with production focused on architecture, products and advertising, and more recently I have served for Invrsion, a company focused on realtime content production, entering definitely the era of the production of assets in game engines with nextgen pipeline.
I have a strong interest in deepening realtime content, programming languages useful for game engines and scripting languages for 3D software, such as C ++ and Python.