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Hey! We need a complete HUD Design System for THUG. To keep the gameplay feeling crisp, we aren't just making flat pictures—every button/icon needs visual states so the player instantly knows when an action is ready, active, cooling down, or locked. The Core Design System (Mandatory Rules) Before making individual icons, set up a Master Button Frame System that applies to all buttons: Normal / Idle: Default ready state. Active / Pressed: Glowing, highlighted, or toggled on. Cooldown: Darkened background with a visual timer overlay (radial fill or progress ring). Disabled / Locked: Grayed out with a subtle lock indicator. Notification / Alert: Pulsing border or glow effect when an ability becomes ready. Complete Gameplay Asset List 1. Core Action & Movement (13 Icons) Must include press/active states. Fire (Normal / Press / Overheat-Cooldown) ADS / Scope (Idle / Active) Sprint (Idle / Active) Jump (Idle / Press) Crouch (Idle / Active) Prone (Idle / Active) Reload (Idle / Progressing) Weapon Swap (Idle / Switching) Grenade (Ready / Cooking / Cooldown) Medkit (Ready / Using / Cooldown) Interact Hand (Idle / Target Available) Melee Attack (Idle / Attack) 2. Ability & Mode Buttons (3 Main Ability Systems) Each button needs 7 states: Normal, Charging, Ready, Cooldown, Active, Interrupted, and Locked. Tactical Ability Ultimate Ability Betray Mode 3. Weapon Category Icons (8 Icons) Used for HUD weapon slots and kill feeds. Assault Rifle SMG Sniper Pistol Shotgun LMG Knife Grenade 4. Player Status & Effect Badges (17 Badges) Small status indicators near the health bar or center screen. Health & Life: Health, Armor, Shield, Low Health, Healing, Reviving, Revive Needed, Dead Buffs & Protection: Invincible, Invisible Crowd Control (CC): Silenced, Stunned, Poisoned, Burning, Frozen, Slowed Detection: Revealed / Detected 5. Buffs & Debuffs (20 Icons) Minimalist status icons displayed above the health frame. Buffs (11): Speed Boost, Damage Boost, Fire Rate Boost, Shield Boost, Extra Life, Accuracy Boost, Ultimate Charge, Ability Charge, Healing Boost, XP Boost, Treasure Bonus Debuffs (9): Poison, EMP, Slow, Blind, Root (Immobilized), Suppress, Burn, Shock, Weakness, Bleeding 6. Communication & Pings (13 Icons) Audio (4): Mic On, Mic Mute, Speaker, Voice Chat Active Social & Ping Wheel (9): Quick Chat, Ping, Enemy Spotted, Danger, Need Help, Attack, Defend, Retreat, Treasure, Watch Here 7. Match Status & Objectives (11 Icons) Match State: Round, Victory, Defeat, Draw, Countdown, Timer Objectives: Objective, Checkpoint, Capture, Unlock, Locked 8. Specialized Mechanics (13 Icons) Betray System (6): Betray Meter, Betray Ready, Betray Activated, Betray Success, Betray Failed, Target / Traitor Indicator Treasure System (7): Treasure, Treasure Locked, Treasure Unlocking, Treasure Captured, Treasure Defending, Treasure Bonus, Treasure Progress Bar 9. Player Metrics & Minimap (23 Elements) HUD Gauges & Stats (12): Health Bar Frame, Armor Bar Frame, Lives Counter, Coins, XP Bar, Kills, Deaths, Assists, Ultimate %, Ability %, Ping (MS), FPS Counter Minimap Markers (11): Player Dot, Enemy Dot, Teammate Dot, Treasure Icon, Objective Marker, Ability Zone Circle, Ping Marker, Danger Marker, Dead Teammate, Revive Icon, Incoming Grenade / Explosion Alert 10. Kill Feed Badges (10 Small Icons) Monochrome, clean vector badges for top-corner feed logs. Rifle Kill, SMG Kill, Sniper Kill, Pistol Kill, Grenade Kill, Ability Kill, Ultimate Kill, Headshot, Suicide, Betrayal Kill Final Asset Export Format Requested Format: PNG (3x/2x resolution, transparent background) + Vector Source Files (Figma, Adobe XD, or Illustrator). Sprite Sheets: Grouped by section for easy UI engine binding. Color Palette: Standardized HUD colors (e.g., Bright Red for Enemies/Danger, Cyan/Green for Team/Health, Yellow/Gold for Treasure/Ultimate).
Project ID: 40629615
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16 freelancers are bidding on average ₹7,709 INR for this job

Hello Client, Hope you are great!!! I read you job description you are looking ui,ux designer . I am a seasoned UI/UX designer with [7 years] of experience. I am excited about the opportunity to collaborate with you on enhancing the user experience of your project. Experienced of many project like taxiapp,doctor bookingapp,etc. please check my profile ; https://www.freelancer.com/u/Rajoriadares Deliverable : 1 figma link 2Wireframes for key screens 3 High-fidelity UI mockups 4 Interactive prototypes why choose me : 1 Commitment to delivering high-quality work within agreed timelines. 2 Proven track record with a portfolio showcasing successful UI/UX projects. I think, I am strongest person for doing this job and. Our team always available for support (24*7) THANKS . I read you job description you are looking for iption you are looking for
₹900 INR in 1 day
4.4
4.4

Hi there, Your project focuses on creating a scalable game UI design system for clear gameplay feedback, featuring a modular HUD library with consistent visuals and reusable components for easy integration into your game pipeline. My approach: • Design a complete master HUD button system with consistent states including Idle, Active, Cooldown, Disabled, Locked, Notification, Charging, and Progress variants that can be reused across all gameplay actions. • Create the full icon library covering combat, movement, abilities, weapons, buffs, debuffs, communication, objectives, minimap markers, kill feed, and specialized gameplay mechanics while maintaining a unified visual style. • Build everything as vector-based components in Figma or Illustrator with organized layers, reusable variants, standardized color tokens, spacing, naming conventions, and export presets for effortless implementation. • Deliver optimized PNG assets (2x/3x), sprite sheets grouped by gameplay category, transparent backgrounds, and editable source files ready for direct integration into your UI engine. With over 8 years in UI/UX and game design, I create clean, responsive, and consistent game interfaces. One quick question: Is THUG targeting a realistic tactical visual style (similar to Call of Duty or PUBG), or are you aiming for a more stylized, futuristic interface? This will help establish the right icon language and overall HUD aesthetics from the beginning. Best regards, Rajat Trivedi
₹1,050 INR in 7 days
3.2
3.2

Dear Client, I can build a complete HUD UI Design System for your THUG game with all required gameplay states and assets. With 6+ years of experience in UI/UX design, I have worked on creating modern interfaces, icons, and design systems. I can design your button framework, ability states, weapon icons, player status badges, communication icons, match elements, minimap markers, and kill feed assets with a clean and consistent visual style. I can share my relevant design work in the chat box. Looking forward to your response on chat box. Thanks.
₹5,000 INR in 10 days
2.8
2.8

As a seasoned UI/UX designer with a propensity for blending modern and clean graphics, I believe that I am the perfect candidate to assist with your gameplay UI/UX screen design needs. Having worked on several projects for businesses in various sectors, spanning start-ups to established companies, I've developed a unique skill set that aligns well with your project requirements. My hands-on experience with Figma and AI (Adobe Illustrator) coupled with my comprehension for crisp game settings make me an ideal fit. In previous projects, I have spearheaded the creation of similar HUD designs, including master button frame systems, attracting great acclaim from clients. My familiarity with creating visual states for every action button like press/active states will ensure the player easily identifies when an action is ready, active, cooling down or locked. Our collective effort will not only guarantee the delivery of high-quality work but also ensure that each element of the Complete Gameplay Asset List is addressed precisely using your requested format, PNG (3x/2x resolution) + Vector Source Files (Figma or Adobe XD). Let's create not just impressive flat pictures, but an absolute experience for your players!
₹1,500 INR in 3 days
1.2
1.2

Hi, I'd love to help design the complete HUD system for your game. My team has experience creating modern, game-ready UI/UX assets with a strong focus on consistency, usability, and scalable design systems. Our approach will begin with a unified master button system covering all required interaction states, followed by the complete set of gameplay icons, status indicators, minimap elements, weapon icons, objectives, communication icons, and HUD components. Every asset will follow a consistent visual language and be optimized for readability and gameplay clarity across different screen sizes. Deliverables include organized vector source files (Figma, Illustrator, or Adobe XD), transparent PNG exports, sprite sheets grouped by category, and a standardized color palette for seamless implementation into your game engine. I'm ready to discuss your visual direction and timeline and can start immediately. Best regards, Conceptial Media
₹1,050 INR in 7 days
0.0
0.0

Hello, Main risk is inconsistent visual states and export fragmentation across 86 total assets plus grouped sprite sheets. To prevent state drift I will design a single Master Button Frame System for THUG that parametrically drives Normal/Idle, Active/Pressed, Cooldown (with visual timer), Disabled/Locked, and Notification/Alert variants so every button/icon shares spacing, glow thresholds, and animation timing constants. I have delivered HUD systems and UI libraries for competitive and cooperative multiplayer titles, with full state-driven icon sets, cooldown timers, buff/debuff badges, and minimap metrics. I have produced export-ready PNG 3x/2x with transparent backgrounds and layered vector source files for Figma and Illustrator, and created grouped sprite sheets for runtime packaging and atlas ingestion. Past work used state-synced animation outlines and JSON metadata to ensure engine-ready imports. I will start by building the Master Button Frame System as reusable components and a single symbol library that auto-generates the 7 states per Ability & Mode button. I will create a naming and export spec so PNGs, vector files, and sprite sheets are consistent and engine-ready. Deliverables will include: Master Button Frame System, all listed assets (Core Action & Movement 13, Ability & Mode 3 systems with 7 states each, Weapon Category 8, Player Status 17, Buffs/Debuffs 20, Communication/Pings 13, Match Status 11, Specialized Mechanics 13, Player Metrics & Minimap 23, Kill Feed 10), PNG 3x/2x transparent exports, and vector sources in your preferred tool plus grouped sprite sheets with metadata. - Would you prefer Figma or Illustrator as the primary source file format? - Do you have established spacing, color, or glow thresholds from THUG prototypes to match, or should I propose a system palette and timing defaults? Happy to hop on a brief call whenever it suits you. Affan Qureshi
₹1,040 INR in 11 days
0.0
0.0

We have over 5 years experience with similar projects for gaming. You're looking to create a complete HUD Design System that not only looks great but helps players instantly understand their actions and statuses. I recently completed a project focused on interactive UI elements, ensuring clear visual feedback for users. To approach this project, I'll first establish a Master Button Frame System for consistency across all icons. This will help players easily recognize states like cooldowns and active abilities. By focusing on intuitive design, I aim to enhance player engagement and overall gameplay experience. I’m skilled in Figma and Illustrator, ensuring high-quality assets in the requested formats. Throughout the project, I will maintain clear communication and include revisions to meet your vision. Even if you don't hire me, the worst that will happen is that you'll end with a free consultation, so let's chat about your specific needs. Regards, Ryan
₹700 INR in 7 days
0.0
0.0

I clearly understand your requirements and I’m confident I can deliver this work with high quality and attention to detail. I’m ready to start immediately and will also share samples of my recent work in the chat.
₹5,000 INR in 2 days
0.0
0.0

Delhi, India
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