Unreal GameSparks Real Time Third Person Game
- Status Closed
- Budget $10 - $30 USD
- Total Bids 5
I need someone experienced with GameSparks' new Real Time Service using Unreal Engine 4.
I need guidance on how to make a third person multiplayer game:
- Spawning player on all clients
- Sending location, rotation, animation, etc... over the network
- Sending an event trigger over the network (like casting a spell)
Please do not bid if you don't have experience with thisGet free quotes for a project like this
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