3D network node-tree visualization

Closed Posted 5 years ago Paid on delivery
Closed

- C/C++.

- OpenGL/Vulkan based.

- Should be capable of handling 1000's of nodes, with different attributes (E.g. IP address, network load, etc)

- Deliverables should be in the form of multi-platform library. (Linux and Windows support is a must).

C Programming C++ Programming CUDA Linux OpenGL

Project ID: #17395312

About the project

8 proposals Remote project Active 5 years ago

8 freelancers are bidding on average $53/hour for this job

kchg

hi, I have strong practical experience of C/C++ and multi-platform cross compile such as cmake. And I am very proficient with OpenGL/Vulkan programming and shader development, and have solid maths knowledge for geom More

$55 USD / hour
(22 Reviews)
7.7
freelancerLatino

Hello, I am the guru with opengl .... I dont know vulkan. You can see, many of my jobs are with peng and c++. Best regards!

$50 USD / hour
(176 Reviews)
7.5
mAmmadMalik

This is a big and complex project as it must have cross-platform support. I will use cmake, a built automation tools, for this purpose. To handle 1000's of node 3d visualization, the code will need micro optimizations More

$55 USD / hour
(2 Reviews)
3.1
JuanManuelCh

Hi, My name is Juan Manuel and we are STARLOOP STUDIOS a game outsourcing company, based near Barcelona (Spain) We have senior developers experienced in Unity, Cocos2d-x, Unreal Engine and HTML5. We also hav More

$55 USD / hour
(0 Reviews)
0.0
sergezakharoff

Hello! Is this project actual? If still yes, suggest to use OpenSceneGraph - definitely thin but powerful multiplatform OpenGL wrapper. Thanks, Serge

$55 USD / hour
(0 Reviews)
0.0