
In Progress
Posted
Paid on delivery
I need a seasoned Blender artist to build a fully-realized, realistic 3D environment from scratch. The focus is pure 3D modeling—no animation or texturing work is required at this stage, although clean UVs and logically named collections will make later texturing easier. The scene should hold up to close-up camera work, so accuracy in scale, believable proportions, and efficient, optimized topology are critical. Please use only native Blender tools (Geometry Nodes welcome) and keep the asset non-destructive wherever practical. Deliverables • .blend file with all assets organized • Exported FBX or OBJ for easy import into other pipelines • Brief notes on scale units and any modifiers I need to apply on my end I’ll review the model for realism, cleanliness of geometry, and ease of out-of-the-box rendering. Let me know how many revision passes you include and share examples of previous realistic environments you have modeled in Blender.
Project ID: 40630070
8 proposals
Remote project
Active 9 hours ago
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Moga, India
Member since Jan 30, 2019
$10-30 CAD
$14-30 NZD
$14-100 NZD
$14-100 NZD
$14-30 NZD
€8-30 EUR
$10-10000 AUD
$10-30 USD
$30-250 USD
$10-300 USD
$30-250 USD
₹12500-37500 INR
€30-250 EUR
£10-20 GBP
₹12500-37500 INR
$30-250 USD
$120 AUD
$30-250 USD
$15-25 USD / hour
$250-750 USD
$750-1500 USD
$250-750 CAD
₹1500-12500 INR
$30-250 USD
₹600-1500 INR