This is a simple 2D Game prototype for unity. Here is a short description what the player will be able to do:
The user clicks & holds the mouse button down on the ball in the center. He than drags the mouse in the direction he wants the ball to fly. After releasing the mouse button, the ball will fly in the direction the user previously decided.
The mechanics are as follows:
- Click & hold the ball in the center of the screen
- Drag your mouse to create a direction vector
- after releasing the mouse button, the ball will fly in the direction the user previously decided
The graphics do not matter, a black background with white objects will suffice.
Hi!
I'm a good catch for this as I already have something similar. It is a 2D unity game in which you can click and drag object, but without conserving momentum, so that would be the only scripting change.
Should be fast.
Best regards,
Daniel Novillo