Why hiring a graphic designer is vital for your business in 2023
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
I'm looking for an experienced Minecraft Builder to create a PvP Factions spawn area and warzone. I am only looking for a map build Requirements: - Factions Spawn Area: - Shops and Traders - Leaderboards and Stats - Crates - Factions Warzone Area: - lake/Fishing Area - Cave/mine with 2 entrances for mining Ideal Skills and Experience: - Expertise in Minecraft server setup - Experience with PvP Factions environments - Proficient in building Please provide a portfolio and relevant experience in your bids.
I can't provide you anything. Except the idea and descriotion of what i want( I am a complete novice, youre doing all the work everything by yourself ) i saw this mod on youtube no idea where I want to play the latest build of the “N64 Showdown” 64 mod on real hardware, not through an emulator. I do not possess the patched ROM, or anything else, or any knowledge about any if this so I will need you to create the most up-to-date, stable version of the mod. Once that file is secured, I’d need you to flash it onto a physical N64 cartridge that will boot and run flawlessly on my original NTSC console, i have one specific modification I want a creation mode ( much like the original game has )but with the enhanced ability to change, not just appearance and info, of current...
I'm seeking an experienced Minecraft modder to help with custom mobs and entities on the Bedrock edition. Key requirements: - Expertise in Minecraft Bedrock modding - Proficiency in creating custom mobs and entities - Strong problem-solving skills - Prior experience with Minecraft modding projects If you have a passion for Minecraft and the skills to bring unique mobs and entities to life, I'd love to hear from you. Please provide examples of your previous work and a brief outline of your approach.
Mobile Game Developer Needed — Fashion, Beauty & Styling Game for Girls I am looking for an experienced mobile game developer or development team to create a fun, visually appealing fashion and beauty styling game designed primarily for girls ages 10–16. Game Concept The game will allow players to become a virtual stylist and prepare female characters for different events, occasions and experiences. Players will be able to: * Apply makeup and create different beauty looks * Choose hairstyles, including a wide variety of hair textures and styles * Select clothing, shoes, jewelry and accessories * Style characters for different occasions and challenges * Complete styling assignments and unlock additional items and levels * Earn points, coins or rewards based on gameplay ...
I’m building a first-person shooter and need a low-poly, white, humanoid duck to serve as the main playable character. The duck will have a face like the white call duck. A cute face. But the duck will have human hands and white shoes on its feet. Target poly count should stay light enough for smooth performance on mid-range PCs while still holding up under close-up, first-person scrutiny. Clean topology is important for future animation passes, and the mesh must avoid unnecessary detail that could hurt frame rates. I need many many designs. But first I need a duck humanoid. All skins will need to carry a sniper rifle like this Please supply: • Game-ready model for a unity project • 1 × albedo / diffuse texture (2048² preferred) plus any normal or roughness...
Hi, I need someone who understands Roblox Studio and Blender. I have around 35 existing voxelized 3D character models inside a Roblox Studio map. The models are already created and already placed in the Roblox Studio file. This is NOT a modeling job. This is NOT a redesign job. You do not need to create any new models from scratch. The task is only to fix the broken/buggy colors, textures, and materials so the characters look correct again. I will provide reference images: - BEFORE image: shows the current broken/buggy version - AFTER image: shows how the character should look after fixing What you need to do: - open the Roblox Studio file - take the existing voxelized character models - import/export them into Blender if needed - fix the material colors/textures - make the colors cle...
I'm looking for an experienced game developer to create an immersive military role-playing game for Roblox. The game will allow players to roleplay as members of five military branches, as well as the Air and Army National Guard, with a focus on inter-branch collaboration. Key Requirements: - Role-playing as military personnel from various branches - Emphasis on inter-branch collaboration in gameplay - The game is for Roblox Ideal Skills and Experience: - Strong background in game development, particularly in RPGs - Experience with multiplayer collaboration mechanics - Ability to create engaging, realistic military scenarios and missions - Proficient in game design software and programming languages If you have a passion for military games and the technical skills to b...
Hi, I am looking for someone for a simple Roblox/Blender recoloring job. I already have a Roblox Studio map with multiple voxelized 3D character objects inside. Important: The voxelized models already exist and are already placed in the map. Nothing needs to be remodeled. Nothing needs to be created from scratch. No sculpting, no rigging, no animation, no new geometry. The only task is: - take the existing voxelized objects from my Roblox Studio map - open/import them in Blender - repaint/recolor the existing parts - slightly change the colors so they are not exact copies of the original characters - keep the same shape and voxel style - keep the models optimized for Roblox - export them back - put the recolored models back into the Roblox Studio map - send me the finished Roblox Studio...
I am building an 8-minute playable vertical slice for a 2D side-scrolling action game, to show to investors. Hand-painted style, gritty sci-fi, warm desaturated palette, strong backlighting. Painterly rather than vector-flat or pixel art. I have finished concept art for six environments. I need them rebuilt as production-ready game backgrounds. What you would deliver • Six environments rebuilt as separated parallax layers (sky / far / mid / playfield / near / atmosphere), each with alpha, plus a flat collision layer • Each environment extended horizontally to 3–4 screens; two of them also extended vertically to 2 screens • A modular kit of roughly 50 reusable pieces — floors, platforms, ladders, catwalks, walls, market stalls, crates, grime overlays — wit...
I’m building a driving-school app that motivates learners with in-app achievements. I need roughly thirty-five unique badges, delivered in two visual treatments per badge: • Polished digital achievement emblems or modern gaming/motorsport badges, slightly 3-D version that students will see in the app. • A clean, flat 2-D counterpart for instructor reports and analytics dashboards. That means about seventy finished graphics in total, all conveying progress milestones such as "Lane Leader", "Night Navigator", "Hydro Hero", and so on. Final artwork should be supplied in layered vector (SVG/AI) plus transparent PNGs so I can scale or animate them later. Color palettes must remain consistent between the 3-D and 2-D sets for easy cross-referencin...
I'm developing a 2.5D isometric military strategy game and need pixel art unit sprites. Requirements: - Units: Infantry, Vehicles, Aircraft - Style: Pixel Art - Detail Level: Simple and Minimalistic Ideal Skills and Experience: - Proficiency in pixel art - Experience with isometric game assets - Ability to create military-themed sprites Looking forward to your bids!
I'm seeking an experienced Minecraft modpack developer to create an immersive Adventure and RPG modpack. Key Features: - Theme: Adventure and RPG - Emphasis on: - Exploration and Looting - Character Progression and Skills - Difficulty Level: Hard Ideal Skills and Experience: - Proficiency in Minecraft modding - Experience with Adventure and RPG modpacks - Knowledge of exploration, looting mechanics, and skill progression systems - Ability to balance difficulty for a challenging gameplay experience Looking for a creative and detail-oriented freelancer to bring this vision to life.
I'm seeking a skilled Roblox developer to create a detailed modern urban night map with a cityscape theme. The map should prominently feature high-rise buildings. Key Requirements: - Nighttime cityscape theme - Modern urban environment - Detailed high-rise buildings Ideal Skills and Experience: - Proficiency in Roblox Studio - Experience creating detailed urban environments - Strong understanding of lighting and atmospheric effects for nighttime settings - Attention to detail and creativity in design Please provide samples of similar work. Looking forward to your bids! im on a budget we know little to no editing skills and we have quite a good idea on what game we want so hit us up!
Devo realizzare circa venti personaggi low poly riggati sullo scheletro standard di Unreal Engine. Stile romano e miceneo dell'età del bronzo, verranno forniti dei concept ai quali ispirarsi. • Livello di dettaglio: qualità media, adatta al real-time. • Stile artistico: stilizzato, non fotorealistico. I pack che utilizzo sono di Synty-Polygon quindi dovranno avere quello stile. • Armi: nessuna — possiedo già le relative mesh. C'è una possibilità di dover creare le armi, ma al momento non è fondamentale. • Materiali: Non occorre la creazione dei materiali. • Armature: le armature devono essere parte integrante della mesh del personaggio, tuttavia potrebbe essere richiesta la creazione di alcuni elmi, come...
Great graphic design will solidify your brand identity and drive revenue. Find out how to hire a great designer and what you should expect to pay.
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