Tips for Designers: Tools for Freelance Artists
Get really creative with these 10 design tools
I'm looking for a talented 3D animator to create a stylized character animation for an entertainment/art project. Key Requirements: - Create engaging and expressive character animations - Develop a uniqu...for a talented 3D animator to create a stylized character animation for an entertainment/art project. Key Requirements: - Create engaging and expressive character animations - Develop a unique, visually appealing stylized art style - Deliver high-quality animations that capture the essence of the characters Ideal Skills and Experience: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong understanding of character design and movement - Experience in creating stylized animations - Attention to detail and creativity Please provide a portfolio showcasin...
Hyper-Real Influencer Pipeline Creation – Football Fan Avatar I’m building a football-themed v...lip-sync test phrases in Portuguese. • **Unreal Engine 5 integration** – Import, set up materials, test rig, and deliver turnkey UE5 project with cloud streaming test link. **Payment:** Structured in 4 milestones (Concept → Modeling → Rigging/Animation → Unreal Integration). Budget is flexible for the right professional with existing pipeline. Priority is quality, not lowest price. Tools: ZBrush, Maya, Blender, Substance Painter, Marvelous Designer—whatever gets the most realistic result—but final character must compile flawlessly in Unreal 5. If you’ve shipped MetaHumans before, show me. Detailed visual references and style gu...
...product labels. Reference / Starting Point (Please Base Designs Closely On This): Use the attached AI-generated reference image as your primary guide: Feather shape oriented at roughly 45-degree angle, stretching near corner-to-corner of a square canvas to minimize empty space. Traces/branches in vibrant PCB green (e.g., #008C4A or #00A651). Some accent traces/sections in Guatemalan flag blue (sky/Maya blue, e.g., #4997D0). All vias/pads (circles) filled solid green (not outlines). Clean, flat vector lines—no gradients, heavy shading, or unnecessary details. White/transparent background. You have full freedom to refine line work, proportions, negative space, trace flow, and balance for production-readiness, but stay true to this style's overall look and color scheme....
PROJECT BRIEF Animated Exercise GIF Library for Fitness App 25 Exercises | Co... Blender, or equivalent) — we may need to add exercises later •Brief style guide: character specs, colors, background hex code used •Revision round: 2 free revision rounds included What to Include in Your Bid •Portfolio / examples of similar exercise animations or character GIFs •Price per GIF and total price for all 25 •Timeline for delivery •Software / pipeline you will use (Mixamo, Blender, Maya, etc.) •Sample GIF: please create ONE sample exercise (any from the list) so we can evaluate style and quality before awarding the project Nice to Have (Bonus) •Option to expand to 50 exercises at discounted rate •Lottie JSON format in addition to GIF •...
I’m putting together a slate of 3D animation pieces and I need an animator who can comfortably jump between character work, architectural walkthroughs, sleek product reveals—essentially anythin...and storytelling approaches as required. There’s no fixed deadline hanging over us, so we can prioritise quality over speed and plan realistic milestones together. I’ll supply concept art, storyboards, or CAD files depending on the assignment; you’ll handle the full 3D pipeline through to final renders and editable source files (ideal formats are .blend, .fbx, or .c4d, but I’m open if you prefer Maya, 3ds Max, or Houdini). If you thrive on variety and can demonstrate polished 3D animation across different subjects, let’s talk about the first brief...
I need a clean, minimalist 3D an...any text callouts The finished clip should: • Stay under sixty seconds • Maintain a pared-back, modern aesthetic with simple backgrounds and no unnecessary effects • Highlight functionality through smooth, realistic motion, clear lighting, and tight framing • Arrive as an H.264 MP4 (1920×1080) plus the editable project files so I can request minor tweaks later If you work in Blender, Cinema 4D, Maya, or a similar pro tool, that’s perfect—just let me know your pipeline so we can keep file exchanges straightforward. Once we’re aligned on style frames and timing, I’m happy to structure milestones around rough animatic, first render, and final color-corrected pass. Looking forward to seeing how you b...
I need a clean, minimalist 3D an...any text callouts The finished clip should: • Stay under sixty seconds • Maintain a pared-back, modern aesthetic with simple backgrounds and no unnecessary effects • Highlight functionality through smooth, realistic motion, clear lighting, and tight framing • Arrive as an H.264 MP4 (1920×1080) plus the editable project files so I can request minor tweaks later If you work in Blender, Cinema 4D, Maya, or a similar pro tool, that’s perfect—just let me know your pipeline so we can keep file exchanges straightforward. Once we’re aligned on style frames and timing, I’m happy to structure milestones around rough animatic, first render, and final color-corrected pass. Looking forward to seeing how you b...
...with a modern, upbeat pacing that suits web ads, trade-show screens, and social clips. Branded colour palette and logo stings should be integrated at the open and close. Deliverables – Final video in 4K and 1080p H.264 MP4 – Clean version without text overlays (for future localisation) – 4–5 high-resolution stills pulled from the hero angles – Source project files (Blender, Cinema 4D, Maya, or comparable tool) so our in-house team can update assets later Acceptance criteria 1. Photoreal lighting/shaders that match our reference photos. 2. Smooth viewport playback at 24 fps; no geometry glitches. 3. All brand visuals (logo, colours, fonts) applied exactly to supplied guidelines. 4. Final render delivered on time and free of waterma...
I’m putting together an animated short and need a small collection of cinematic-quality 3D props together with a compact set piece that can drop straight into the production pipeline. The assets must hold up in close-ups, so clean topology, tight UVs, and physically based textures are essential. I plan to light, animate, and render everything in Maya, but models that come across cleanly from maya, or similar are perfectly acceptable as long as you supply the usual FBX/OBJ plus native files. Please show me examples of past work that demonstrate realistic materials, efficient geometry, and attention to storytelling detail. If your portfolio already includes film or high-end game cinematics, that will immediately help me understand how you approach scale, wear, and scene ...
...animation (similar to Pixar-style or social media animation) Background: Simple environments (gym, studio, or minimal scenes) Work Requirement We require 2 videos per day Content will be provided (script and concept) This will be ongoing work Payment Monthly payment basis Please mention your monthly rate for producing 2 videos daily Requirements Experience with 3D animation software (Blender, Maya, Cinema4D, etc.) Ability to animate two characters with dialogue Good understanding of lip sync and character expressions Ability to deliver consistent quality and on-time videos When Applying Please Include Your portfolio or previous animation work Your monthly price Estimated delivery workflow We are looking for someone interested in a long-term collaboration....
I have two FBX humanoid characters that currently sit on entirely different skeletal setups. One of them already drives a complete set of in-game animations; the other cannot share those clips because its hierarchy doesn’t match. Your job...capture) proving at least two of the donor animations work flawlessly on the re-rigged model. Acceptance criteria: • Joint count, hierarchy, and names identical to the reference rig. • No flipped normals, stray vertices, or weight artifacts visible during motion. • File imports into Unity/Unreal with animation tracks preserved and no warnings. I’m flexible on whether you prefer Blender, Maya, or 3ds Max during production—just deliver the final clean FBX. Turnaround this week would be ideal, but let me ...
I’m refreshing my brand identity and need a modern, sleek 3-dimensional logo that instantly communicates professionalism and style. The final emblem will serve as the cornerstone of all future visuals, s...and mood. Key deliverables: • 3D logo master files (editable source + hi-res PNG/SVG exports) • 5–8 second intro animation (1080p & 4K, transparent and masked versions) • Retouched images in both web (JPG) and print-ready (TIFF) formats • A brief style guide outlining colors, fonts, and usage tips Please ensure the 3D work is compatible with standard suites such as Blender, Cinema 4D, or Maya so I can make tweaks internally later. Let me know your preferred software, estimated turnaround, and any similar projects in your portfolio that s...
I’m refreshing my brand identity and need a modern, sleek 3-dimensional logo that instantly communicates professionalism and style. The final emblem will serve as the cornerstone of all future visuals, s...and mood. Key deliverables: • 3D logo master files (editable source + hi-res PNG/SVG exports) • 5–8 second intro animation (1080p & 4K, transparent and masked versions) • Retouched images in both web (JPG) and print-ready (TIFF) formats • A brief style guide outlining colors, fonts, and usage tips Please ensure the 3D work is compatible with standard suites such as Blender, Cinema 4D, or Maya so I can make tweaks internally later. Let me know your preferred software, estimated turnaround, and any similar projects in your portfolio that s...
I need a short, photorealistic 3D sequence tha...refinement or full modelling from reference CAD (STEP/OBJ) that I will supply. – Texturing in a PBR workflow so finishes match the real unit (anodised aluminium, matte plastic, glass). – A 30–45 second animation edited to a supplied music track, delivered in ProRes + H.264. – Still renders for web and print (300 dpi, transparent background variants). Pipeline is up to you—Blender, Cinema 4D, Maya, 3ds Max with V-Ray/Redshift/Octane—so long as the final look is crisp and product-accurate. Please include a detailed project proposal outlining: milestone breakdown, toolset, render farm plan if relevant, and time needed after receiving CAD. Links to comparable launch or demo work you have handl...
I’m building a One Piece-inspired RPG in Unreal Engine and need a character artist who can give me medium-detail, stylized assets that lean in...Target is clean, non-destructive and clearly named. 3. No visible mesh clipping when extremes of the sliders are combined. 4. Hair modules fit both bodies without scale issues. I’m looking for someone who has already tackled stylized characters: show me rigs that bend without artifacts, expressive blendshapes and texture work that feels alive. If you normally sculpt in ZBrush and retopo in Maya or Blender, perfect—just be comfortable getting everything running in UE. Send a short note, a link to the most relevant portfolio pieces and your estimated timeframe. Once we’re aligned, I’ll share the full refere...
...cartoonish—so attention to anatomy, skin detail, clothing textures, and believable movement is critical. What I need from you • One fully-textured, game-ready character in a realistic style • A clean, well-organized rig that supports standard body mechanics • A short animation set (idle, walk, run, plus one expressive gesture) exported in FBX or a comparable format • All working files (Maya, Blender, Substance, etc.) so the assets remain editable on my end Acceptance criteria • Model passes inspection in Unity/Unreal with no shading or weighting issues • Polycount optimized for real-time use while preserving detail • Animations loop seamlessly and respect the character’s center of gravity • All textures PBR...
...subtle edge highlights, and baked ambient occlusion for depth. • Rig the character for standard biped motion, with additional controls for tail, ears, and armor parts so they don’t clip during animation. • Underlying body segments need to be modeled so they can be hidden when clothing or armor is equipped to avoid clipping and distortion. • Export in FBX (and the original working file—Blender, Maya, or Max is also required) with packed textures. Requirements • Polycount - between 8-10k (midpoly) for body; 12-16k when wearing armor/clothes. • Rig should work with Unity humanoid and should be compatible with animations. • Meshes/models for body and armor should be separate. • Textures for body and armor should be separate. • L...
...scene files (Blender / Maya / 3ds Max / Cinema4D etc.) • All textures and assets used • Editable project files for future updates Production Process (Required) We prefer the following workflow: Storyboard / shot list approval Low-resolution preview animation (animatic / blocking) Lighting and environment setup Final rendering This ensures alignment before full rendering. Ideal Freelancer / Studio We are ideally looking for someone who has experience with: aviation animation airport environments vehicle physics animation photorealistic rendering Experience with aircraft animation is a big advantage. When Applying Please Include Please provide: Portfolio of 3D animation work Any aviation / vehicle animation examples Your preferred software (Blender, ...
Experienced Hard Surface 3D Artist needed for a short project. Create a detailed hard surface model with clean topology, UVs, and high quality textures. Deliver both high quality textured model and optimized low poly version. Software: Maya and Blender. Files required: .ma or .mb, .blend, FBX or OBJ, and texture maps such as Base Color, Normal, Roughness, Metallic. Model must be well organized and production ready. Deadline: 1–2 days. Start bid with 25.
I'm looking for a skilled 3D artist to create a realistic crowd simulation for an employee onboarding training video. This simulation will be used across multiple platforms. Requirements: - Realistic 3D crowd models and animations - Ability to create dive...crowd simulation for an employee onboarding training video. This simulation will be used across multiple platforms. Requirements: - Realistic 3D crowd models and animations - Ability to create diverse crowd behaviors - High-quality rendering suitable for training videos - Experience with multi-platform video integration Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, Maya) - Experience in crowd simulation tools - Strong understanding of video production and editing - Attention to detail...
I need a photorealistic 3D render and a 30–40 second animation that puts my ball pen front and ce...life. The animation flow I have in mind is: • Tip extension and retraction to reveal the internal mechanism • A short writing stroke on white paper to show ink flow • A slow, elegant turntable that lands on the logo Deliverables • Final 1080p (or higher) video, H.264/MP4, 30–40 s • 3–5 high-res still renders for marketing use • Editable project files with all linked textures Blender, Maya, 3ds Max, or Cinema 4D are fine—use whichever lets you hit a truly realistic look. After a draft review for lighting, materials, and camera work, we’ll lock edits before the final render. Let me know your timeline and any additi...
... The final delivery must include a fully textured high-quality version as well as an optimized low-poly version of the same model suitable for performance-focused use cases such as games or real-time applications. The project must be completed within 1–2 days, so the ability to work efficiently and meet strict deadlines is essential. Software requirements: - Autodesk Maya - Blender Deliverables must include: - Native Maya file (.ma or .mb) - Blender file (.blend) - FBX or OBJ export - All texture maps (Base Color, Normal, Roughness, Metallic, etc.) - High-quality detailed model - Optimized low-poly version The model should have clean topology, proper UV unwrapping, and well-organized files. The low-poly version should maintain the overall silhouette and detail as...
...Fixtures DMX Protocol ArtNet sACN Dynamic Lighting Stage Lighting GDTF MVR Light Programming Event-Driven Lighting Texturing & Materials PBR Texturing UV Unwrapping UV Mapping Normal Maps Roughness / Metallic Maps Ambient Occlusion Baking Texture Atlas Trim Sheets Tileable Textures Material Instances Decals 3D Software (Required) Software Purpose Blender Modeling, retopology, UV unwrapping, animation Maya Rigging, skeletal mesh, animation pipeline 3ds Max Modeling, asset creation, scene assembly ZBrush High-poly sculpting, detail baking Substance Painter PBR texture painting per asset Substance Designer Procedural material/texture creation Marmoset Toolbag Texture baking, mesh presentation Rizom UV Advanced UV unwrapping SpeedTree Foliage and vegetation assets Houdini (bonus)...
I'm seeking a highly skilled 3D artist to create a detailed blue gun revolver model with textures. The model is intended for training purposes. Requirements: - High-detail 3D modeling expertise - Texturing skills to enhance realism - Experience in creating models for training simulations Ideal Skills and Experience: - Proficiency in software like Blender, Maya, or ZBrush - Strong portfolio showcasing high-detail models - Understanding of firearm anatomy and design Please include samples of similar work in your bids.
... The final delivery must include a fully textured high-quality version as well as an optimized low-poly version of the same model suitable for performance-focused use cases such as games or real-time applications. The project must be completed within 1–2 days, so the ability to work efficiently and meet strict deadlines is essential. Software requirements: - Autodesk Maya - Blender Deliverables must include: - Native Maya file (.ma or .mb) - Blender file (.blend) - FBX or OBJ export - All texture maps (Base Color, Normal, Roughness, Metallic, etc.) - High-quality detailed model - Optimized low-poly version The model should have clean topology, proper UV unwrapping, and well-organized files. The low-poly version should maintain the overall silhouette and detail as...
Each week I release two to three short 3D cartoons on TikTok and YouTube + insta and fb and I’m ready to expand the run. The episodes must stay true...full 3D animation, add voice-over (I can provide recordings if you prefer), sound effects and music, then handle basic edits for both 9:16 (TikTok) and 16:9 (YouTube) versions. • Completed files arrive ready-to-publish (.mp4 or .mov) plus the project source so future tweaks remain possible. Turnaround is fast—about 2 to 3 finished videos every seven days—so an organised pipeline in Blender, Maya, Cinema 4D or a comparable 3D suite is essential. Success means each clip delivers a simple lesson, lands a laugh, and visually matches the episodes already online. If that cadence and creative mix suit you, let&r...
I'm looking for a creative animator to produce engaging 3D animated movie review videos. Key Requirements: - 3D Animation: Create captivating animations using advanced 3D software. - Movie Reviews: Provide insightful and entertaining reviews on...animator to produce engaging 3D animated movie review videos. Key Requirements: - 3D Animation: Create captivating animations using advanced 3D software. - Movie Reviews: Provide insightful and entertaining reviews on various films. - Video Production: Edit and compile animations into polished video reviews. Ideal Skills and Experience: - Proficiency in 3D animation software (e.g., Blender, Maya). - Strong understanding of film critique and storytelling. - Experience in video editing and production. Please share a portfolio with...
...ALL: No AI generated content! I mostly make horror games if that helps with the theme. Eiry is good. Less on the swords and knight look. The animation should include: - A cradle rolling into the scene - Knives popping out of the cradle - Company title appearing after the knives: Knife Cradle - Sound is optional Ideal skills and experience: - Proficiency in 3D animation software (e.g., Blender, Maya) - Strong understanding of themes - Experience with character and environment animation - Attention to detail and creativity Please provide a portfolio showcasing similar work. I created a draft to help with the idea. Please check out the current intro for one of my games here: Make sure you are using Edge. I want the style to be old school looking
...be broadcast online and on large in-store displays, so every pixel has to hold up under close scrutiny. Here’s the flow I have in mind: once we lock the script, you’ll translate it into a concise storyboard and animatic. From there, you’ll build detailed models, light the scene, apply physically-based materials, and animate each shot with believable physics and camera moves. I typically work in Maya and Houdini with V-Ray or Redshift for rendering, but I’m flexible if you have a different pipeline that achieves the same level of realism. Deliverables • Storyboard & animatic (mp4 or mov) • Final 25–30 second spot in 4K ProRes + web-ready H.264 • All working files (scenes, textures, project assets) clearly organized Acceptan...
...a product reveal than a traditional commercial—the camera moving through a clean, minimal environment before settling on an interactive UI mock-up of the platform. The focus is realism: accurate lighting, lifelike materials, and subtle motion that reinforces the high-tech message. Please texture and render to a polished, broadcast-ready finish; I’m happy for you to work in Blender, Cinema 4D, Maya, or whichever tool best matches a PBR workflow, as long as the final look is indistinguishable from a live-action macro shot. You will: • Block and animate the full scene, including fluid camera moves and UI placements • Handle modeling (or kit-bashing) any simple props needed to enhance depth and scale • Light, texture, and render to 1920×10...
I’m looking for someone who lives and breathes Autodesk Maya to turn a real-world product into a clean, production-ready 3D asset. The job is pure product modeling—no animation or environment work—so your focus can stay on topology, proportion, and presentation. Here’s what I need from you: • A watertight, quads-only model built in Maya (no imported geometry). • Proper UVs laid out for texturing; nothing overlapping unless absolutely necessary. • A separate low-poly and high-poly version if you prefer that workflow. • The native .mb or .ma file plus an FBX or OBJ export. • A few clay and basic-lit renders so I can quickly review form and accuracy. I’ll supply reference photos, dimensions, and any branding ...
I’m looking for help turning a character concept into a fully realized 3D model. Your task is to sculpt, model, and texture the character so it’s ready for whatever pipeline I decide to use next—whether that’s animation, game integration, or high-resolution stills. Please base your work on industry-standard tools such as Blender, Maya, ZBrush, or similar software you’re comfortable with, and supply the final file in an editable format along with clean UVs and textures. If you typically include a basic rig or posing setup, let me know; that could be a bonus. When you respond, share a link to a few recent 3D character pieces that best reflect the quality and style I can expect.
I’m building a browser-based product showcase where visitors can rotate, zoom and explore each item, move through an immersive ...developer to wire up user interaction hooks for model manipulation, guided virtual tours and on-click animations. Acceptance criteria • Each model loads in under 3 seconds on a standard 4G connection. • Texture resolutions balance clarity and performance (2K max unless discussed). • No console errors or frame-rate drops below 45 fps on mid-range devices. • Final delivery: source files (Blender, Maya or 3ds Max), exported web-ready assets, and a brief hand-off document. If you have a portfolio that shows interactive 3D work online, especially product showcases, I’d love to see it. Let’s create an experience that make...
I'm looking for a skilled 3D animator to animate humanoid characters for a video game. The animations will primarily involve combat actions. Key Requirements: - 3D animation proficiency - Experience with humanoid character animation - Ability to create fluid and dynamic combat movements Ideal Skills: - Strong understanding o...animator to animate humanoid characters for a video game. The animations will primarily involve combat actions. Key Requirements: - 3D animation proficiency - Experience with humanoid character animation - Ability to create fluid and dynamic combat movements Ideal Skills: - Strong understanding of anatomy and movement - Background in video game animation - Familiarity with animation software (e.g., Maya, Blender) Please provide a portfolio showcasing...
I’m building a steady pipeline of layered casual wear for Roblox and need a designer-modeler who can keep each garment under 4,000 triangles without sacrificing a clean streetwear silhouette. You’ll receive clear reference images for every piece so there’...PNG I handle rigging, thumbnails, and upload on my end; you focus on the modeling and texturing. If we click on the first drop, expect a steady queue of hoodies, tees, jackets, cargo pants, and the occasional accessory—all in that same urban streetwear lane. Send a couple of samples that prove you can keep polycounts lean yet stylish, and include a brief note on the tools you prefer (Blender, Maya, 3ds Max—whatever keeps you fast and precise). Let’s start with one test item and, if the fit is...
...you transform that material into a polished piece that clinicians and lay viewers alike can follow without distraction. Expect roughly two minutes of runtime, realistic anatomy, subtle texturing, and camera work that focuses attention on key structures or steps. Preferred style is clean and professional—no cartoon exaggeration—so viewers can trust what they see. You’re free to work in Blender, Maya, 3ds Max, Cinema 4D, or a comparable pipeline, provided the output is production-ready and easy for my in-house editors to localise later. Experience handling DICOM or other medical imaging formats is a major advantage. Deliverables • Final 4K video file (H.264 or ProRes) • High-resolution stills for print and slide decks • Complete scene fil...
...each. Your task is to craft copyright-free, spiritually rich 3D AI videos that place viewers inside uplifting devotional scenes and carry a profound, meditative atmosphere throughout. I am looking for someone who already understands Hindu iconography, temple aesthetics and rhythm cues so that deities, symbols and environments feel relatable rather than generic stock. Whether you prefer Blender, Maya, Unreal Engine, Runway, Kaiber or a similar AI-driven pipeline, the final renders must be smooth, visually engaging and ready for YouTube in 1080p (or better) with clean stereo audio sync. I will provide the doc as reference on what to include in the videos. Deliverables (all copyright-cleared): • 4 x 1-minute 3D AI music videos based on the provided songs • 2 x 4-minu...
...presentations. The scene centers on a single character who must look and move believably while: • Speaking or acting to camera • Interacting with surrounding props or environment If you’re comfortable taking a project from concept sketches through final render—and can also package the end result into a concise presentation (slide deck or short sizzle video)—we should talk. I’m flexible on software; Maya, Blender, Houdini or similar pipelines all work as long as you can deliver clean rigs, natural motion, and production-ready renders. What I expect to receive: the finished animation in 1080p or higher, still frames for marketing material, and the editable project files so I can iterate later. A brief outline of your workflow, estimated time...
...precise, fabrication-ready model. The assembly includes multiple moving parts, so an eye for clear tolerances and sound mechanical practice is crucial. You’ll receive hand-drawn layouts, reference photos, and functional requirements. From there, I’m looking for a fully detailed model, realistic materials, and presentation-quality renders that highlight the machine’s main features. Deliverables • maya files of every component and the full assembly • 3–4 high-resolution still renders for internal reviews • An exploded view or brief motion animation showing part interaction (nice to have) SolidWorks, Inventor, or Fusion 360 experience is ideal, though any professional package is fine as long as the standard exchange formats are su...
...and crisp UI mock-ups are essential. Audio A single professional narrator (or three synced language tracks) should guide viewers, backed by a subtle, uplifting score. All on-screen captions must match the spoken language. Deliverables 1. Final master video (40–60 sec) in 4K MP4, plus HD fallback 2. Separate versions or tracks for Telugu, English and Hindi 3. Editable project files (Blender/Maya + After Effects or similar) 4. One thumbnail image sized for the Google Play listing...
...provide and turn them into a visually engaging sequence that shows every important angle, material, and moving part in a clear, modern style. The final clip should run roughly 60–90 seconds, play smoothly in Full HD (1920×1080), and include subtle camera moves, clean lighting, and branded lower-thirds or callouts where a feature deserves emphasis. Software choice is yours—Blender, Cinema 4D, Maya, 3ds Max, or another professional package—so long as the result looks crisp and production-ready. When you respond, please link to past work that demonstrates similar 3D product demos; this is the single most important factor in short-listing. Deliverables (acceptance criteria) • Fully edited video file in MP4 (H.264) • Separate, editable pr...
...fully modelled, textured 3D character with exaggerated, friendly features that radiate motion and fun. • High-resolution front-facing render on a transparent background plus any alternate angles you feel sell the personality. • A flattened, editable vector lock-up built from the primary render so I can drop it into print and digital layouts without extra work. Feel free to work in Blender, Maya, Cinema 4D, ZBrush, or a similar pipeline—as long as you supply the editable source file (.blend, .ma, .c4d, etc.), an .FBX or .OBJ export, and final PNGs/SVGs. Acceptance criteria – Character reads clearly at 200 px and above – Colours match the palette I’ll share on kick-off – Deliverables include original 3D file, exports, and full...
...post-effects. I’m open to your creative flair as long as the end result feels fun, colorful, and energetic. Deliverables: 1. Final high-resolution video file (MP4, 1080p or higher). 2. A shorter social-media-optimized cut if trim points make sense. 3. Source project files so I can create future edits. If this excites you, let me know your expected timeline, preferred tools (Blender, Cinema 4D, Maya—whatever you use best), and any relevant portfolio pieces....
...environments—optimised for mobile AR. The models must slot straight into the app, so I’ll also rely on you for the AR preparation work: placing informational overlays, setting up interactive walkthrough paths and adding concise 3D animations that reveal how each site evolved over time. Here’s what I’ll look for in your proposal: • A brief outline of your modelling and texturing pipeline (Blender, Maya, Z-Brush, Substance, etc.) and how you handle mobile optimisation (poly budgets, LODs, PBR maps). • Your preferred tools for AR setup (Unity, Unreal, ARKit/ARCore) and any similar location-based projects you’ve shipped. • Indicative timeline and milestone breakdown from scan/data gathering through to final in-app testing. •...
I’m launching a new machine-based product and need a full video suite created quickly. The core piece is a realistic 3D animation that shows both the exterior demo and a brief look inside to highlight the working process. Alongside that, I want a shorter 2D motion-graphics explainer aimed squarely at product promotion, plus two punchy social-media edits. You may work in Blender, Cinema 4D, Maya, After Effects, or Premiere Pro—whichever pipeline lets you achieve crisp photoreal renders, smooth motion graphics, and tight storytelling. Good ear for background music, subtitle timing, and seamless brand integration is essential, and I’ll need all source files with full commercial rights on hand-off. A portfolio featuring similar product-marketing pieces will help me ...
I’m building a Frutiger Aero–themed Roblox experience and need ten stylised, toon-friendly characters brought to life. I already have clear reference sheets for each one, so the creative focus is on translating those guides into glossy, reflective 3D models that feel rig...im figuring this out, itll be very helpful if you know the formats!) I’ll share the references for each character, colour swatches and any turnaround sheets the moment we start. Alongside your proposal, please link to previous rigs or animated characters—especially anything with a playful, cartoon gloss. Let me know roughly how long you’ll need per character. If you’re comfortable in Blender, Maya or a similar suite and you love dialing in personality through shapes and motion...
I already have a complete 3-dimensiona...to: • Re-tint the model so the final look matches a reference swatch I’ll supply. • Correct the scene’s orientation so the object’s “front” faces the proper axis and its ground plane rests flush at 0,0,0. • Return the updated native file plus a clean, high-resolution PNG (transparent background) and a short, 360-degree MP4 turntable. I’m platform-agnostic—whether you prefer Blender, 3ds Max, Maya, or Cinema 4D doesn’t matter, as long as the delivered assets open flawlessly and retain all materials, UVs, and lighting settings. We’ll wrap up once I confirm the colours match the provided reference and the model imports into my pipeline without any rotational surprises. L...
I’m building a real-time video game and I need a standout stylized character that drops straight into the engine without extra cleanup. The concept art is ready; what’s missing is your modeling magic. Here’s what I’d like to receive: • High-quality 3D mesh built in Blender, Maya, or similar, with clean topology suitable for animation (mid-poly, game-ready). • UV-unwrapped model with PBR textures (Albedo, Normal, Roughness, Metallic, AO) in 4K PNG or TGA. • Rigged skeleton compatible with Unity or Unreal so I can apply humanoid animations right away. • A simple FBX export plus the original working file. Acceptance criteria • No visible shading or texture seams in-engine. • Final asset loads under 40k tris and maintai...
I’m planning a virtual event on and need a designer who can build a fully-realised events space focused on interactive booths or stations where attendees can explore content and ...textures, and spatial audio balanced so the space feels lively without overwhelming users’ devices. • Delivery of all source files (FBX/GLB or Unity package), plus a published, share-ready Spatial link I can walk through for final approval. You’ll have creative freedom on the aesthetic; I just need the end result to be intuitive for first-time visitors. If you’re comfortable modelling in Blender, Maya, or another 3D suite and have shipped worlds in Spatial before, we’ll be a great fit. Let me know your timeline, toolset, and a link to a relevant project so we ca...
Maya Animator Opportunity – Test Animation + Long-Term Collaboration We are expanding our creative team and are looking for a high-level Maya animator to complete a short test animation, with strong potential for long-term collaboration. This is part of an ongoing, structured production pipeline — not a one-off project. What We’re Looking For * Strong proficiency in Autodesk Maya * Comfortable working within established production frameworks and version-specific environments (our current pipeline runs in Maya 13) * Ability to operate as a generalist — modeling, rig adjustments, lighting, scene setup, and rendering as needed * Clean, efficient animation workflow and graph editor discipline * Ability to produce high-quality, polished moti...
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